Test how fast your reflexes are in milliseconds
Reaction time is the interval between a stimulus and your response. This test measures visual reaction time. Professional athletes train extensively to minimize their reaction times.
| Stimulus | Average | Trained / athlete |
|---|---|---|
| Visual (a colour change on screen) | 200–250 ms | 150–180 ms |
| Auditory (a beep) | 140–160 ms | 120–140 ms |
| Touch | 150–160 ms | 110–130 ms |
| Choice reaction (pick one of several responses) | 300–450 ms | 250–300 ms |
| Driving — perception plus braking action | 1.5 s (design standard 2.5 s) | 1.0–1.2 s |
| Age | Typical simple visual reaction time |
|---|---|
| Under 10 | 250–300 ms |
| 10–19 | 190–230 ms |
| 20–29 | 190–220 ms — the lifetime peak |
| 30–39 | 200–230 ms |
| 40–49 | 210–245 ms |
| 50–59 | 225–265 ms |
| 60–69 | 250–300 ms |
| 70+ | 280–350 ms |
A click test measures four things stacked together: the display latency of your monitor, the time your eye and visual cortex take to register the change (about 80–100 ms), the decision and motor command (about 60–80 ms), and the input lag of your mouse or touchscreen. On a 60 Hz display the frame interval alone adds an average of 8 ms and up to 17 ms, and a wireless mouse can add another 5–10 ms. A 144 Hz screen with a wired mouse will flatter your score by 20–30 ms against a laptop trackpad on the same brain.
For a simple visual click test, anything from 200 to 250 milliseconds is average for an adult. Under 200 ms is fast, and consistently under 180 ms is athlete or competitive-gamer territory.
Usually equipment before biology. A 60 Hz laptop screen, a wireless mouse and a trackpad together can add 30 ms or more. After that, sleep debt, time of day and divided attention are the biggest movers.
Yes, by roughly 50 to 90 milliseconds. Sound reaches the auditory cortex through fewer processing stages than an image does through the visual system, which is why sprint starts use a gun rather than a light.
Somewhat. Practice on a specific task reliably improves performance on that task by 10 to 20 %, and sleep, hydration and moderate caffeine all help. The underlying nerve conduction speed is largely fixed, so the gains come from the decision and motor stages.
Road design assumes a 2.5 second perception-reaction time, though alert drivers average about 1.5 seconds. At 100 km/h a car covers 28 metres per second, so half a second of extra delay is 14 metres of additional stopping distance before the brakes even engage.
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